Materials Released! - English now, Chinese in March
@rcwo As far as I see now, the link https://university.imgtec.com/teaching-download#FWB does not provide access to any materials. I think it is just a temporary issue, but I wanted to mention it. By the way, in order to follow this project, it is necessary to buy some hardware (ex. BeagleBoneBlack development board) ? I did not look yet at videos. Thank you.
Thank you for your feedback. The website is now updated and please go to the link and try again for download of <Fun with Beagle: Exploring the GPU>
Yes the Fun with Beagle material is specially for BeagleBone Black Development Board.
Our <Introduction to Mobile Graphics> teaching material can be run on a simulator or BeagleBone Black dev board. If you are interested in mobile graphics courses you may find it interesting to run labs and hands-on with it.
We just updated the package today. Please go to the download page and click button 'download now' for the latest version.
Thanks for all the help! Just wanted to verify for anyone else lurking and wondering if this will work on PocketBeagle
Results from OpenCLMatrixMultiplication N,M,P=8 on PocketBeagle
HALL OF FAME
1 : matmul_vec4_BT (0.758272ms)
2 : matmul_BT (0.96128ms)
3 : matmul_vec4_BT (1.40314ms)
4 : matmul_BT (1.43386ms)
5 : matmul_naive (1.45997ms)
6 : matmul_BT (1.46202ms)
7 : matmul_naive (1.46867ms)
8 : matmul_BT (1.51142ms)
9 : matmul_naive (1.55187ms)
10 : matmul_vec4_BT (1.72518ms)
11 : matmul_vec4_BT (1.83014ms)
12 : matmul_naive (2.16013ms)
Thank you for your post.
Pocket Beagle has the same SoC from TI and contains the SGX530, so it could work.
But the reduction in IO would mean audio example would not work but matrix example should. And the lack of HDMI means you can’t run the Graphics examples.
If you successfully run the Matrix example would you mind kindly send another seprate post on our forum? It might be helpful for other developers using Pocket Beagle.